Added How to Play screen
Job Hunt Survivor (Public Beta) » Devlog
During a recent playtest, some of the testers weren't clear on the movement and combat mechanics. People also didn't quite understand what the enemies were until they spoke.
To address this, I added a "How to Play" screen that explains the movement and how the combat works, and added a bestiary of the enemies.
I created prefabs for the item info blocks and allowed them to be configured individually with the title, description, and image. I also used the handy OnValidate() method to display the correct information in edit mode.
Files
JHS 1.7.3.zip 37 MB
22 days ago
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